Corsair is armed with Serenaca, a flexible blade that can change its length at will, and Mareca, the jewel of the sea that grants the bearer the power of the tides. As a melee fighter, her free-form bladework is made up of fluid combos centered around unique rope movement skills that keep her afloat. No one is quite as spontaneous as the Corsair when she glides about using her rope maneuvers only to suddenly protract her blade and strike her opponents at their most vulnerable moment. Using the mysterious powers of Mareca, Corsair can transform into a mermaid with the ability to summon gigantic waves to crush her opponents as she dances with the Dream Whales from the Lost Sea of Dreams. Like any good seafaring pirate, she can quickly move about in the water and remain submerged longer than others.
Sage wields the Kyve, a weapon of his own creation, and the Talisman, which he controls with his own magics, to freely move between points in space. Sage is the Last Ancient, originally from an Ancient Kingdom whose ruins are scattered all over the world, awakened after a long slumber. He wields the infinite power of the Kyve, which instantly alters space to inflict devastating damage upon his opponents. If suddenly assaulted by his foes, he can quickly unleash a blast to push them away or use a variety of magics such as shifting his form to escape from danger.
Wielding a Morning Star and shield Quoratum, which contains powers of the distorted goddess, Nova can attack from mid-range to melee. She is the last remaining heir of Calpheon's royal bloodline that was erased along with the rise of the republic. Her shield covers her body like an iron fortress, and she can flatten distant enemies with her Morning Star. Nova’s Quoratum is also possessed by the souls of the Thornwood Guard, who follow her every word. By commanding her spirit guards to attack while she remains fortified behind her giant shield, she can effortlessly combine offensive and defensive tactics to overwhelm her enemies.
Hashashin sweeps through the desert armed with the Shamshir, a curved blade akin to the crescent moon, and the Haladie, a relic brimming with sand magics, thereby becoming one with the sand to deal unconventional attacks. He can swiftly vanish from his enemies' sights, then suddenly strike at their heart, while summoning countless whirlwinds of sand to confuse them. Some are mere illusions, others will entrap his foes, leaving them defenseless to be mercilessly cut down by his sharpened Shamshir.Thanks to the divine power of Aal bestowed unto him, Hashashin does not falter in desert sands but can move with greater agility.
The Guardian charges headlong into battle, taking advantage of her tough fortitude and hacks away at her enemies without mercy. She never gives ground, no matter the circumstance. Instead, she grabs the enemy’s throat and slams down on them with her shield and finishes them with her battle axe. Despite such fervor for battle, she can hold steady with her shield and wait patiently for the perfect chance, then strike like a nimble beast. Her greatest attribute lies in her might and the impact she delivers with every blow.
Shais are a support class that has both combat and buff abilities. They have good basic evasion and are fast and nimble when evading and attacking their enemies. The main weapon of Shais is the giant boomerang, Florang, which is used for combat. A mystical sub-weapon, Vitclari, is used to heal and protect Shais and their allies. Probably anyone with Shai will have the same thought. I must protect her.
Lahn's elegance makes it seem as if she is dancing as she twirls her Crescent Pendulum and Noble Sword. Her elaborate movements allow her to reach far away enemies in an instant or get out of harm’s way. She can also dash through the sky for a short amount of time. This ability is unique to Lahn; her capabilities seem truly boundless. She can switch between the Crescent Pendulum to hit large areas and the Noble Sword to weave through enemies and create openings to slice them, clearing large packs in mere moments.
Archer's Crossbow was designed to be attached to his arm so that he can move freely and swiftly, while Ra'ghon is a special glove that allows him to bring out the power of the light. He has refined his skills to be able to move swiftly while maintaining deadly accuracy to overtake his enemies. Archer never stops moving while raining bolts upon his foes. He can also concentrate his powers to launch a powerful shot.
Mystic is an agile martial artist who wears Gauntlets and a Vambrace to protect her arms. She prefers pummeling her enemies with a barrage of strikes as opposed to a single, powerful blow. She takes physical hand-to-hand combat to an extreme and destroys her foes with quick gap-closing movement, grabs, knock ups, and other skills to debuff or cripple enemies, and gain the upper hand.
Striker’s physical prowess makes his body itself a deadly weapon. With a Gauntlet and Vambrace to protect his fists and arms, he can combo multiple skills so naturally that it looks like a single, endless skill. No matter what skills he may be using, his movements always flow together like water, whether they be grabs, knock ups, or any of his other numerous techniques.
"Take the hardcore gamers. The characters are way more real in the world of hardcore gamers who have played the game for hundreds and hundreds of hours. They have the movie in their heads, they've built it on their own. These guys are always very disappointed in the movies. "
- Uwe Boll
"Fantasy encompasses a wide, wide spectrum of writing. We have beast fables, we have gothics, we have tales of vampires and werewolves, and we have sword and sorcery; we have epics from Homer, and there is just so much out there that we put under the umbrella of fantasy."
- Robin Hobb
Speed up leveling
"The humanitarian developers behind World of Warcraft have also discovered a way to bribe gamers into turning off their computers and going outside. If you log off for a few days, your character will be more 'rested' when you resume playing, a mode that temporarily speeds up your leveling. "